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The black and strong red color is straining on eyes... The idea of scaling yourself up is nice, but it's hard to enjoy it with current controls (as was said before, jumping and climbing stairs are hard when you can't jump while touching a wall). Given more polish, this could turn out to be quite a fun mechanic!

(+1)

Yeah. I definitely agree with your points. I didn't work on it for long and I just barely got the prototype map in before I realized I didn't have time to actually finish it. The movement was a nightmare to work with with the scaling mechanic. Thanks for the feedback!