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Took me too long to realize that I was running a very outdated version of LÖVE.

Gameplay

Honestly, it's frustrating to play this game. There are a bunch of minor details that make it unpredictable, sometimes you'll land a jump on the corner of a box and die, sometimes you'll jump and a couple frames will skip, and when you flip it takes ages. Personally I think it would be better if the flips were near-instantaneous.

Graphics

Really nice, I liked the backgrounds but I think you have some parallax issues: the cacti (?) are moving at an okay rate, but the grass under the player should be moving faster, as fast as the boxes.

Audio

Soundtrack is nice, death music was only fun the first 10 times, and death sound gets a bit annoying, but again nice soundtrack. 3/5

Innovation

I dig it! I think the idea behind the game is really cool, it's just that some flaw make it unpleasant to play, but with some tweaks I'm pretty sure you have a neat concept. Keep going!

Theme interpretation

Nothing much to say, I think it fits very well.

(1 edit)

Thanks for your time (that was required to play and rate this game)

I'm super sorry about the poor gameplay! It's my first game-jam so you shouldn't expect much from me ;)! The delay in flips was part of the game but most people didn't like it! So I guess I'll remove it or perhaps shorten the delay
And yes the death sequence is funny for first few times after which it gets annoying
I had the idea of random death sequences but that would require more death animations which I don't have (since these assets are made by bevoulin in public domain and I don't know him personally :})
In any case thanks for your review! I will make some changes in the game (in one or two days) - like improve the mechanics (though I can't do anything about the graphics and audio since I used all public domain assets - the pain of not being an artist :>)