i never removed the old gem sprites, so wasn't too hard to add an option in the cheats menu to change back to the old sprites, i'll update the private build to 0.1.6 if you wanna have a look
and yeah, dev times show up after beating them or getting all plats, maybe you had all the plats in 0.1.3? (41.80 is a sick time btw, very nice)
fake crash is actually already in 0.1.6, if you name your savefile F CRASH or TRASH B, you'll have the green pants
yeah i'm not a huge fan of superslide/rocket jump, but i might include them as level gimmicks, like with the wumpa bazooka, so you wont keep them beyond the area you get them
i do like n.tranceds gem shards, but i prefer the crash 2 style of the colour gems being unique or puzzle-y, and i've got secret exits to cover the generic hidden spot rewards
i'll be honest i'm not a fan of checkpoints in boss fights, but dingodile is probably a little too hard for a first boss, and i'd rather players not get filtered 5 levels in, but don't worry, the stupid hard 101% bonus boss absolutely will not have checkpoints
if ghost uploads are failing at 50% its because its failing to redownload your ghost (which it does to make sure it uploaded correctly so there aren't any glitched ghosts on the leaderboard), maybe your firewall is blocking it? are you on windows 11? i haven't used it to test compatibility, it might just not like my ancient ass version of gamemaker
i've also changed the ghosts file format and compressed them down like 12x so ghosts should be fast as to upload now (if it works), but there's a mix of ghosts from different versions on at the moment so some of em might not work, if it crashes again send me the bug text, might be able to solve it