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(1 edit) (+1)

hey  you're  (and all people that said it was a cool game) one of the reason we are going to make a full game, ty for this comment bro <3
btw if you have any critic to do so we can improve the game, don't hesitate !

(the text under it is a copy paste)

all these reviews mean a lot for us and it's why we are going to update our game and release it on mobile

we are currently working on :

- better tutorial

- satisfying handle and other UX

- simple levels and optionnal really hard levels (with no difficulty spike)

- new level menu select

- more living levels

and maybe: 

- a new world with a new mechanic

- better lore comprehension (mouses brother, bear and it family)

and that's all ig xD

Scaling handle UX needs improvement yeah. When needed to scale off the wall - I kept trying to hold it instead of short swiping (my friend suggested to do so) and it grew too fast and ruined the level, tho doesn't matter much as it's easy to restart. Maybe ability to just click on handle would be better? Not sure.

Will you release it on Steam too?