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I do really like the concept but I often felt like the pieces I was given had nowhere to fit and felt stuck. The tutorial is good, but it's not easy to remember what each part needs to work, so I also got confused when some things weren't flourishing. Overall, I think the experience could be improved by adding some effects expressing what each piece needs when it's out of, and maybe have an algorithm to check if the parts being spawned have places to fit before spawning them? Nice and engaging, though.