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The concept of this game is so funny, and the little goblins in the menu are adorable!

There’s a really nice core gameplay loop, and a nice resource management/combat fusion! I liked all the different things you had to keep track of, and trying to figure out the best goblin configuration for the situation.

The game is supposed to be frantic, but I found that the enemies came at you so often - and swarmed in from all corners of the map - that I never even had a second to shuffle my goblins around before dying. I eventually just picked one setup and stuck with it, which is a shame because I stopped interacting with the main mechanic. I might just slow the enemies down just a little bit.

Nice work!