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This is a really fun and creative take on both the theme and on tower defense games in general.
I love the artstyle used here, its simple but very evocative.

One thing i did notice is that some of the germs are very unbalanced, especially the ones that spread themselves, specifically the worms were basically essential to winning every time, id suggest making every spreading germ relatively weak, so theres a bit of an element cycle going on with weak spreading germs < single powerful ones < gimmicky germs/thorns.

Thorns and shrooms are op in their own way, since the game has some emergant properties you might miss some strategies (I have aswell as the developer) such as placing a shroom on the enemies field to kill their RAD spores or placing a healer behind the thorns to make a very powerful wall. Thank you for playing the game and I am glad you were able to find a viable strategy.