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(+1)

Clever systems, funny, (aside from a few MGS memes that I didn't understand) and nails the Game Boy visual + auditory motif convincingly.

Great to see a definitive edition for this, and I hope to see these concepts used in a larger project in the future!
HINT HINT

(+1)

Thanks Moog, always the homie. I think the battle system is a strong foundation but needs a serious overhaul. I ideally want to add many more types of attacks and find a way to replace hints with visual cues.