Love the character model and the physics behind their movement! I was really confused what the goal was. Seemed like everything I touched was killing me. Don't really understand the purpose of slowing down time when you double jump.
Slowed double jump is a cool way to play with both requirements, but also there can be some moments, when you need to get precise when landing (at least helps me in these situations).
But yeah, completely forgot to inform about the mechanics of the game.