Fun concept - I didnt really move my goblins at all, it would have been nice to have some reasons to.
It was quite easy to just hit and run enemies (stab whilst running up and down) I never really felt in any danger (maybe that was the serine music :)).
I just took movement speed and nothing could touch me.
Nice use of assets - not sure the music fit but I like the forager vibes.
I would like to see it more frantic and the enemies be much harder to avoid, get stuck etc
Also would like the goblins mechanic to be more of a main feature than set and forget - maybe with injuries etc
Like the concept though well done!