INCENSE, Killersoul is truly the hero(ic criminal) we need.
Lavender'd probably help. Let's go with lavender.
Getting called out by Mastermind Catscratcher of all people, though.
I can finally die, happy...
Ephemeral...
Like an ice dagger -
On that note, the strands in the vending machine feel... Like maybe...
They aren't supposed to be hair? There, I mean. Hmn, I wonder, I've got - another leftfielder kinda theory, hrmn...
Also, and this is important.
The Mastermind Game Masters are amazing.
GM Indigo really gets Killersoul, I feel? Definitely an understanding person, though maybe I just feel like lead is an underappreciated modus -
Tocks & Ticks is an amazing track, although that's just me loving distorted reprisals.
I feel like you've been really pushing yourself recently, so please rememeber that it's all good to devote an update to your planned revisions, especially if you need a buffer. Normally, I wouldn't advise it; but most people get stuck on the past. You press ahead relentlessly; which is great, but just like a criminal coming up with an inventive crimescene, sometimes you've gotta just take it easy!
The cleanups for Greg and Kane really look nice, and I'm glad to see Everreave fit in more, even if I did like the extra shading. Also, I've got my first(?) bug report; you've got a crash when leaving the interviews, looking for variable schematic_on; I'm guessing this one might be on my end, as I imagine itch just installs VN over themselves. If so, it's just a matter of clearing persistents on release. If not, uh, define it early and all should be well?
Oh, and I added a small review. I wanted to make it more specific, but then I figured - it should probably reach out to newcomers, not just ramble on about what I liked. Hopefully, it helps some people take the plunge!
Not the plunge like a knife into Tendon's tendons, though. That'd be sad.