SaucyArmadilloGames and crew strikes again. Seriously A+ on the slick animations, and the "J U I C E" (*Official gamedev term)
I personally enjoy how you can wind up and chain the dash and an attack at the same time, for a fun-time epic charge.
Love the overworld music by the way, props to the composer.
Core mechanics, movement and interaction in the last two games of yours I've played feel *polished* in a way no Game Jam game has any right to be xD As far as I'm concerned that's a healthy thing for you and your work to be associated with ;)