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Concept? Amazing. Graphics? Nice. Balance?


I guess not hehe.

Yeah someone pointed out early that just using one of the plates is easier than using two, but I want to add that not only that exploit is a point farmer itself, also the fact that the weights are ALWAYS the same makes it more easy, along with the right number ALWAYS being the most rewarding. The numbers on the right were a few ones that repeated sometime, and since the weights are the same, after a few rounds you memorized the weight arrangements, basically doing it automaticly. Things that could help maybe are:

- Switching weights values between rounds

- Switching more the target values between rounds (or randomize them directly)

-Switching the "right most rewarding target" system to a color system for example "red target is the most rewarding", and each round switch the target colors so the red is not on the same place always

-Increasing enhancements costs each round

-Having some checkpoints between some milestones

Anyway until I figured out that I had fun with the game, great job!

Thanks for the great feedback!
I didn't think my game would get such attention. I am working on a version of the game right now to upload a bit after the jam officially ends. Everything you mentioned is already in the works!
I'm glad you had fun playing (even for a little bit)