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Bro this game is fire, you did a so much great job, the designs are incredible, the implementation for the tutorial is amazing, the transitions are so smooth, and the gameplay is easy to understand ! Good job, just one thing, maybe we shouldn't be able to take the box if it's too big ?

Thanks for the encouragement and design feedback. That could be an interesting mechanic although in my mind it wasn't mass that changed it was density however mechanics that used density had to be cut. But mass-based puzzles could make for interesting challenges and conflicts. Thanks for playing and leaving feedback. :D