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(1 edit) (+1)

The aesthetic and atmosphere are really cool in this game! I like the sense of scale you were going for as well as the “ethereal” feel. Nice to see a tutorial as well, most game jam games don’t have that.

The actual gameplay didn’t really work for me. The random generation isn’t great at making fun levels, and there wasn’t too much platforming to be done other than navigating through the maze to the end. The game was also really laggy (I think because of all the cubes) and it was hard to tell what was happening most of the time :(

Good work overall!

the lag probably had something to do with your gpu, it uses gpu instancing. It's kinda on me though, i should of optimized it further.