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(+1)

Oh, interesting! I didn't notice that; although it did seem like there were more cards each round, so thanks.

Yep, I should have made the difficulty curve up a little faster. :/

(+1)

Yeah, but game balancing is hard to do with only 3 hours of dev time :)
And I think the biggest thing for me with your entry is user on-boarding; helping the user to understand how the game is supposed to be played.