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A very nice experience. I haven't finished the game yet, but I will come back, because right now it's personal, I need to finish it.

Gameplay:

- It has simple rules, but the exection makes them interesting and challenging. I like the progression of the levels, they help you to understand the gameplay, but I think the "second seed mechanic" could have been explained better. I've got it after some tries. Maybe you need one more line of text to explain it or a different set of tiles. Or maybe I am just dumb.

But still, I liked how you created something like this in 4 days. You've optimazied the time given to you. 

I also think that a game like this could be a potential mobile game, working only on some variations (type of plants, enviroments) or it can stay as it is, a small game created to challenge yourself.

Graphics:

- You did a very nice job here. Everything is coherent and polished. The palette fits with the game mood and the pixel art helps to have a "cozy feeling". It's also simple but well-finished.

Music:

- It does it's job. It fits the game and the mood.

Relevance to the Game Jam's Theme:

- Got the idea of "grown", but not so much the "scaling". Was it the number of tiles? I think I'm missing something.


With that said, GG. When I have more time, I will come back here and finish it. It's a promise.