I recommend trying Blockbench. It has a unique (voxel) style, which fits well for retro/PS2 style games, but either way, it’s really easy to get into.
For animation, most game engines should support skeleton animations with existing models.
I recommend trying Blockbench. It has a unique (voxel) style, which fits well for retro/PS2 style games, but either way, it’s really easy to get into.
For animation, most game engines should support skeleton animations with existing models.