This was a great submission, particularly given the time taken, congratulations!
The concept was great and really worked within the context of the gameplay. I think you did a great job designing the pole to complement the adventure-platformer vibes, as that could easily have dominated and turned it into a puzzle-platformer.
Great art style, the music fit nicely and the opening UI was decent. My two critiques would be that the pole was a little bit too slow for my liking and I would have liked for there to be checkpoints in-game so that I didn't have to restart the whole level again (note: I didn't test whether save spawning was doable or not as it has only just occurred to me lol).
Overall, I had good fun and there is definitely enough here to work with going forward, if you wished. I hope you get more eyes on the game, though this close to the deadline, I sadly think that is unlikely.