This is neat idea, and the mechanics really lean into the theme. How many players would you say it's best for?
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I think that 5 is the sweet spot, but 6 makes for a really swingy game (in a great way) with alliances and maximum betrayal. I think that each size group adds a unique flavor to the game. My goal was something that could be played at parties with some folks playing and some watching and swapping places.
Thanks for checking it out!