I am aware that a tutorial was missing; I think I should add it in the future or on the itch.io page, but it wasn't possible due to lack of time. The system is fine; it's a sort of Battle Royale. The only people who disappear are the ones rejected; those accepted will continue to the next day. The endings can be found depending on the final score when only one person is left. If it's above 60 points, you'll receive a good couple ending; if not, it will be a bad couple ending. There are other endings to control the game; for example, you must reject at least 5 people per day, and the game lasts a maximum of 5 days. All this was supposed to be explained, but there wasn't enough time to implement it. Anyway, if people like it, I'll consider continuing its development. I'll also add an escape system to return to the initial menu after getting the endings, and they'll be added to an endings section to know which ones you've achieved. The time issue you mentioned never happened to me before, so I wasn't aware that something like that could happen. I'll check if it happens to me so I can fix it. Did you like the game?
because I didnt fully understand the game, it severely impacted the enjoyment. I didnt hate the game, I just didnt understand what the objective was. Adding what the base mechanic of the game in the page description would have helped a lot.
So, if you swipe right, the person is supposed to come back? In my experience in the game, the only person I swipe right, is the only person I ever see again. Im not sure what you are supposed to do.
That being said, the art and polish overall of the game are good.