Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Super fun! I loved how each weapon had a different play style, and that you had to swap back and forth between weapons to unlock different parts of the map. 

Difficulty was at a good level for me. I think it would be helpful to have a very small "mini-map" to show what room you're in, in relation to the game world. That way you can retrace your steps to find old weapons more easily, but it wasn't too hard without a map.

There is a minimap in most rooms.  Study the walls and you may find it. Making it brutally obvious where you are makes it a bit boring for me.

(+1)

I saw it, and I thought it was a nice addition! Nice game, but then again, you're st33d, so what games of yours AREN'T good?

Nebula was pretty bad: http://www.nitrome.com/games/nebula/

Eh, we all make mistakes sometimes.