Great Idea - I need help being accountable!
I plan to use the time to continue working on my GMTK 2024 Jam game Trade Trails, I am also between projects as I lose interest or confidence in the project :/
I enjoyed working on this project so I thought why not see what it can become in two weeks.
First on my agenda is to take all of the feedback from the Jam and look to implement what makes sense things like:
- Lack of a tutorial
- Pacing issues and balancing
- More feedback on actions
- More information about states
- Easier to find trades
- General polish
- Fix several places that need some UX love, sounds and polish
Planned General game changes
- Remove trade distance limit/upgrades - this was unfun and wasted the mechanic
- Rework hazards to make them more interesting
- Update the upgrade system to make it more engaging and less tedious
- Planet clusters and new nodes to unlock
- Basic event system to add trade good price fluctuations
- New end game rather than a race to X cash
I hope to get a decent feeling prototype with more systems in the game to understand if it is fun or not - with the goal of being a lighter trading game that you can play over a lunch time or over short periods