I see this as an isometric platform, dark low poly design. Would have liked a bit more interactivity - for example to kill or not to kill the rats, and so on but great storytelling dude.
Thank you for playing this first version. You make a perfectly good point with more interactivity. I was working on the clock to finish it so i might've skipped some more options. I would love to make an actual game version of it, i might just try it. Thanks man!