I think you had very little time and you wanted to do a lot of other things. So - this is a very sober analysis, so please just read the facts.
What I like
- There are two different ambient sounds, which are very appropriate.
- The navigation is easy to understand
- The game itself works
- The characters are well done
- The game itself is fun and cheerful to start with
What I don't like
- There is no explanation of the functions
- There is no menu to go back to (ESC)
- In terms of navigation, it would be nice to be able to move the game area by dragging the mouse along the edges.
- The complexity of the game is very easy to understand (motivation?)
- Of the four fields, the one on the left is very difficult to select.
- Lack of visual and auditory feedback (e.g. when a customer is waiting outside your field of vision, or when you have already cultivated a field and want to cultivate it again in the growth phase).
- No level progression
- There are no real challenges
- No real end goal (e.g. if all fields have been bought and cultivated at least once, you have reached the end goal)