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If I press multiple inputs in one tick in it's current state, for example: up, left, down, it would only do the first input (up, in that case). What I'm suggesting would remember the next or the next few inputs and execute them in the next tick/ticks, so if I were to press up, left, down, it would go up, then left on the next tick, and depending on preference, it might not save more than one input.

But I don't have much experience in game design, so that's pretty much all I know how to explain about it.