Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+3)

Firstly Gotta Say Absolutely Loving the Game so far, Was Really hyped for Bandit's implementation was alil Shocked to see you removed the Arrow Collection Ammo Requirements for Bow certainly makes it more useable, rather than just being a Long Range Aggro Tool before swapping to the Katars until you were sitting on a decent stock pile. [Though Adding Additional Arrow Types to the Poison Arrow Skill that can be Rotated like Poison(DoT)/Snare(Stun)/Explosive(AoE)/Thorns(Area Denial) would be pretty Amazing]
 
I Will say though, Bow skills, Volley in particular, can we get some kinda marker or means to Aim where it will come down, possibly targeting the foe you're locked onto. cause so far trying to play it by ear and Guesstimate where it will fall alongside if it'll come out in time to actually hit something coming at you is just a tad vexing. (i'm gettin better at it but it's very easy to fire it past the target or right over them only for them to outrun it approaching me before the arrows come down.)

Aside from that I found a Scroll that let me Learn Spread shot and I really think it should be the Main Stay skill swapped for Volley,

I Say this because it was Such a Game Changer getting that one skill  as up until I got it Handling Mixed Groups of Enemies as a Bandit was an Absolute Nightmare there's really no good solutions once a Group of Foes get up on you Especially Wisps and Geists the Geists have an Obvious Wind up for attacks that you can see coming from ages away, But those Danged ole Wisps Especially the Toxics They can Hardly be Seen Winding up in a Crowd before suddenly they're Bull Dozing through you and since they're over lapping in a Crowd Bow can't really focus one target, and Katars struggle with being Surrounded due to it's understandably short Range, would it be Possible to make the Katars move a bit Further when you strike while holding a Direction making it a more Mobile Melee option Before you unlock the Diving Spiral Strike from mastery? 

just a suggestion, I'm like level 14 now on my Bandit and once you're Up there and can get important Skills like Bomb Trap, Agility, Bow Mastery and especially once you find the Spread Shot Scroll Handling Combating Groups becomes Way more Manageable without having to Resort to Cheesing it by getting Maybe 2 shots off before Constantly Spamming Bounce and Dash to Run All Over the place to not get Wombo Comboed into Oblivion.