RPG Maker games are my bread and butter ever since the Ao Oni and Yume Nikki put it on the map. This follows the Ao Oni design really well of being trapped in the house and unable to escape as a murderer is on the loose. I thought that the ending interpreted the theme well and made for a very creepy and unsettling intimation as to the murderer's true purpose. I think you've got all the bases covered here for a complete experience: I liked the realized narrative, the simple puzzles that added to the frustration of escape, and some gory custom art and a splash screen to shock the player enough to keep them on their toes. For a grisly horror jam game, I don't think many could ask for more from a 2D narrative game. Great work!