For a first game published on itch.io, there's heaps to like with this one! I think as others have said, the experimentation with camera angles added depth and variety to the maze gameplay, making sure it's easy to get disoriented and lost within its devilish depths. The Reaper's appearance after the first relic is found adds a good pace and a stealth mechanic to the game, although I was surprised that sometimes the Reaper would catch me even when I was hiding in the bushes. I think Milo is the obvious star of the game here - he and the game's billboarded graphics in a 3D space are drawn and animated quite neatly and it gives the game a polished experience. I feel bad for Milo - hopefully with his owner's soul he can paw-se on all the grave digging for a while.