Love a good top-down stealth horror game. The 2D assets are effective and give a good impression of the hospital interiors without being too abstract. I really, really appreciated the inclusion of a checkpoint system on this one as I had many a run in that lead me to need to restart. Maybe I didn't explore enough, but some lore or more info about the hospital to add context to the game as it unfolded could help ground the experience in a broader narrative. But generally this was executed pretty well - good work on coding stealth mechanics, lighting and pathing as I know all three of those can be quite the pain!