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THEMEπŸ’‘
πŸ”² What theme?
🟨 Sure, I guess
πŸ”² I see what you did there
πŸ”² Nailed it
πŸ”² 10/10 Philosophers crying

GAMEPLAYβš™οΈ
πŸ”² β€œGame” is a stretch
πŸ”² Confusing but works
🟩 Basic and well done
πŸ”² Very creative
πŸ”² Never seen before

SCOPE🌎
πŸ”² Blink and you’ll miss it
🟨 Bite-sized
πŸ”² Balanced and just right
πŸ”² Aimed high, respect
πŸ”² Elden Ring?

DIFFICULTYπŸ”οΈ
πŸ”² Playing asleep
🟨 Some brain usage
πŸ”² Easy to learn / Hard to master
πŸ”² Difficult
πŸ”² Prepare to die… again

GRAPHICS🎨
πŸ”² MS Paint
πŸ”² Not bad
🟩 Clean
πŸ”² Impressive
πŸ”² Reality 2.0

AUDIO🎡
πŸ”² None
πŸ”² Earrape
πŸ”² Basic
🟩 Groovin’
πŸ”² Eargasm

BUGSπŸͺ²
πŸ”² Bugpocalypse
πŸ”² Disruptive
πŸ”² Infrequent
πŸ”² A little glitchy
🟦 Perfectly smooth

VERDICTπŸ“

This game had a lot of creativity that I truly appreciated. The art and opening video, though simple, really sold the concept. The last line, β€œa filthy smile crossed your lips,” genuinely made me laughβ€”loved it. The music was another highlight, perfectly fitting the circus theme. Even after hours of grinding agility, it never got old. I was impressed by the attention to detail throughout the game. For example, the inclusion of the scene where you pick fleas off the dog really expanded the world, making the game feel larger than it actually was. The fact that the fleas were named Barney and Felicity added a charming touch.

The core gameplay loop shows a lot of promise, reminiscent of the Duck Life games I used to enjoy on Kongregate. If the game included more stats that influenced the shows you put on, it would elevate the experience even further. However, I felt that the theme β€œBuilt to Scale” was a bit of a stretch. Just because something is small doesn’t necessarily mean it’s built to scale. Despite that, I think this game has a lot of potential, and I would love to see the concept further developed and polished.