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Nice setup for a survival horror where all the elements are in place, but might need a little tweaking post-jam. The 'attack' stage survival mechanics could have a bit more combat, and there could be some elements in the hospital to encourage exploration and progression. But that said, you've created a really moody and impressionable environment - wards are just naturally creepy. I like the alternate color scheme when the attack happens. On track for something really cool here! Nice work.