Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+3)(-1)

This game really is a lazy cash grab (v0.2.0), the gameplay is very blend and boring (basically walking simulator, followed by autoclick simulator, followed by walking simulator, etc...) the days are very long and even the code is lame ! Without even seing it you can tell the spacebar make a sound every time you press it, while you would expect it only does when you have a dialogue box on screen... Talking about dialogues, they are mostly empty with little to know variation in the base line to give a new chore. The chores/interactions have quite a few problems :

-Half of the time, the first word is capitalized, the other half, it isn't. It's easy to fix, not doing it is just being lazy.

-Interactions should be on the E/Return/Spacebar key because manually clicking on the text while you move with the arrows/q & d just feels wrong gameplay-wise

-Progress bar doesn't load while the game doesn't have the focus while the game does take account of the task being completed.

-The action does not disappear after you finished the chore until you move away from the object.

The clients are just there... They do not feel alive, they could basically be a brick with a cock, the game would be the same.

Something funny about the unlocked version is the fact that it isn't any different from the patreon version, so even if you really wanted to buy the game, just subscribe 1 month to the patreon, it will be cheaper.

In conclusion (for players), do not even bother to buy the game (as of 0.2.0).

Anyway, now some way to improve things and make this game worth it :

-Make some minigames for the chores, even if it's just click of five button across the screen, it will be better than click and wait a while

-Add some more movements to the NPCs (well, allow the to go further than a 2m² environment)

-Shorten the days, you need 10 days to complete the first client, you will see the 3 basic animation about 40 times each by the end

-Consider making the game a lil' bit cheaper

And finally :

-Protect your game ? (Seriously, I can do whatever I want with it rn)

In conclusion (for the devs), your game looks good, feels promising until you start playing. Adding gameplay variety is your next concern for this game.