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In my group, we are little confused about this:

-The Gift "EXP BONUS"...
Give to the PC an XP bonus equal to the half of the total XP given to each player of the party (i,e, 4 XP, halved for +2 XP bonus).

or...

Give to the PC an XP bonus equeal the half of total XP given to all party players (i.e, if they are 4 players with 4 XP each, total is 16 XP, halved for +8 XP bonus).  

Good question! My intent was for it to be the latter - that player will definitely level super quickly, but they will probably run out of things to upgrade unless they’re going and taking on new classes. In other words, it should prompt them to go out and do extra class quests to make full use of their Gift!

(1 edit)

Thank you for responding! 

So, it is the last option.
In that case, don't you think it is very dependent on the size of the party? To simplify the calculates, I think I'll state that XP BONUS give to the character the double of normal experience (that's the same as saying the average party will have 3 characters).