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Why didn't you use a window library like glfw or sdl2? Wouldn't that make it more cross platform? Or is it to simply challenge yourself?
I do enjoy game engine programming, but I would never dare to write a renderer on the CPU. Good luck on your journey. I will be following this

(+1)

Yeah using glfw or sdl2 would make it more cross platform for sure but I did my own backend to both add to the challenge as well as learn about more about how everything works. Also, sorry for the late response, I'm not sure why but I don't get notifications for these messages.

Good luck on your journey brother

Thanks!