This is the first time I've played a genre like this (getting over it type game). I thought the idea of being able to use the fail as an advantage was awesome and in turn make the game easier to play. I would have liked to be able to fail deliberately though, Like a self explode button, you sacrifice your progress but you make the pathway easier without needing to fall onto that specific platform.
Viewing post in Success In Progress jam comments
Yeah I get where you are coming from. I'm no expert in this genre, I tend to avoid them haha. So I would totally avoid my advice but if its a common suggestion then maybe it is needed. You really should listen to the player base because when it comes to releasing your first commercial game/ any commercial game, they will be the paying for it. Feedback is king!
I agree! There is currently a survey going on in the games page, and one of the questions Is exactly about this! If you could leave some feedback there that would be great!
The responses to the survey itself right now point at a suicide option, but only on specific parts of the level, but I would love to have any other feedback!
I agree, feedback is king!