It's amazing how just a few simple changes increases the game's quality so drastically. The balls physics is definitely fixed now, no getting stuck or wrapping around corners. The sound effects are much more satisfying and of course accurate to the style, just that slight differentiation helped a lot. For further issues I do have some, mostly to do with level select:
- Upon first opening the game all of the world 1 levels were already unlocked but I did still have to do level 4 to go to the next world
- When closing and reopening the game the scores and completed levels are all saved correctly but the arrow to move to world 2 doesn't appear until I beat level 4 again
- A very major issue is once I eventually beat level 8 after a few attempts, level 9 never unlocked so I was unfortunately not able to progress past that point. Which was especially annoying since I failed so many times with 1 or 2 bricks left on level 8 lol
- Speaking of failing on level 8, when you fail on the last level of a world and you return to level select, you will be set to the world after even though you had not unlocked the next level
- This one is to do with the gameplay but I believe it could just be kept as a feature if it is not already, when you get the beach ball power-up the current moving ball can collide with it before you release it from your paddle. This can cause a bit of a glitchy effect when it collides with the ball on the paddle it can jitter around as they both overlap for just a second but that being said not really a problem.
I believe these are the only issues I had asides from the ones I had in my original comment that haven't changed. Again, really good work!