Well, I managed to fix my problem with Visual Studio, however it's eaten up a lot of time that I had otherwise hoped to use actually making the game. Because of this I am not confident that I can produce even a half finished product in time for the end of the Jam, so I'll be withdrawing. Still, now that my issue is fixed, it should mean that I'll be able to take part in the next Jam and be able to actually release something then.