Hope that helps you can either look through the actual code basically or just import it I don't really care anyways as you can see I basically only have five games and they're self-published now if you could start with 90% maybe like hack it in because you made the game then we could see just how crazy this is of course you could always do more 95% and of course you can always change the amount of money in case anybody just completely hacks the game but of course that takes all the fun out of it doesn't it of course you can always do my solution of just destroying the whole of self-publishing but try to balance it using this of course it could always get worse but it's pretty hard to do that when your entire game is broken like this like you're supposed to have a billion and what the year 2000 maybe not 1981
Whoops I forgot I said this originally a couple of minutes ago but of course I can afford to play this game for an hour while you I don't think you can even though you're the developer anyways you can always make even more broken saves 91 92 97 like I had it before since I don't know if there's a limit of course it's using like log 10 to make sure you don't get a really broken save but still