A year ago my husband and I decided to make a turn-based strategy game. We both like this genre. He came up with the idea of computerizing a board game that he has invented a few years ago. I already had some experience in game programming with Unity, so I started off with a map editor. Then came the game itself. Much time was spent on AI behaviour (expected) and user interface (surprisingly).
And now the first release version is finally published! I tried to finish it till the end of January to participate in this jam.