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(1 edit) (+1)

Just checked it. Glad you enjoyed it! :D Thank you for the ratings!!! ^ ^

Tip: you can "unscrew" youself with the blocks by pushing from an angle as it's the standard rigidbody push that works with directions :)

The floor texture bugging out is the issue with realtime lighting on webgl. I had put a note to play the windows version which doesn't have those issues and looks a little better in terms of visual. Also thought default gray box mat looked fitting for the facility. 

Also noticed the proximity sensor ui getting scaled up and going out of screen and the strength bug, again those aren't in the windows build. And the strength text is overlaping with a text on little perk of silent running haha.