comments: nice visual design but im not an art person so anything thats passable will look good to me,
after dying and respawning all sfx is muted
runs smoothly
you know better than me for gamedesign
at the fight in the homosexual's room with the weird hospital bed i got filtered, died like 5 times and dropped it.
the fighting is not fun but are you aiming for fun combat? its very hard to manouever with a keyboard as im not used to A D and to rotate and W and S for transform.forward movement,
maybe allow for reloading while moving (feature creep)
maybe allow shooting while moving (also feature creep)
found the red guy's attack a bit too fast , and the ranged enemy's rotation speed to be too fast you have to be constantly on the move for a level one enemy but then again its up to you to decide on enemy design
Story is fun although i skipped all the cutscenes but the vibe of it is good, they dont make games that take place in the near past anymore
have a good day