- great movement, fellow titanfall enjoyer?
- dont like the sfx, but they are wip i assume
- fun loop with shooting, stabbing and overwriting them
- wallrun might go down too fast, got stuck in the wallrun test. good level design trick would be to quickly let the player get back there, by having a path under it. its ok that you need to walk back but its basically the start of the level
- had no idea where to go on the tutorial map atter shooting the enemies so i went into horde mode and that was fun
solid mechanics, you need to flesh out the rest of the game