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I love this refinement of the classic weapons (the Chaingun finally looks like it could be real! But the weapons don't seem to be able to trigger Gorenugget's special death states (most notable in how the Chainsaw doesn't trigger the new death animations). The blood splatter works fine though.

Are you using Nugget Doom? There's a setting you'll need to change for that to happen, I think it's in the Weapons menu section.
Unfortunately with the way Doom's gibbing code works, you won't see a lot of the higher tier monster gibs without Nugget Doom's force gib feature (or by setting the bfg ball damage to around 10,000)
It's a real shame Doom's SSG, zerk fist and chainsaw don't gib by default though, few things are as frustrating as slapping an imp while berserked and watching him limply fall over instead of exploding into a pile of ex-imp lol

Ohhh I see. I'm using GZDoom, would there be a similar setting there? If not that's fine, great work regardless!