I have been honest, and I've very openly stated numerous times that the game's development is on an "indefinite" hold while we focus on Radiant. I know this sucks, and I do feel quite guilty about it: it's a bad feeling to know that I've let so many people who enjoyed Polarity down. I love hearing feedback from you guys, and knowing that my games brought some joy/respite to others is important to me. When I achieve the opposite and instead disappoint players, this isn't a good feeling.
I will finish Polarity when I'm able, but as I've said quite a few times, it's going to be a while and players shouldn't wait around for it, as this will just lead to disappointment (which I don't want: I just want to provide fun games for everyone and add some fun/respite to the world through my creative endeavors).
Something a lot of you guys may not know is that Radiant actually saved my life:
Unlike Polarity, Radiant is not a "free" game... and when I released it, I was less than a week away from being evicted from my home due to enormous debt and financial struggle, primarily because I had to spend all my savings on funerals for two immediate family members. We were very fortunate in the fact that Radiant blew up: it is not only the reason that I didn't end up homeless on the street, but it also is the reason I can now do something that I love for a living.
Anyways, steering back on topic: I love Polarity: I want nothing more than to finish it, and when I'm able I absolutely will. That being said, now that game development has become my job, I really have no choice but to spend my time developing the game that is most popular with players, as I rely on the income. The moment I'm in a comfortable enough spot/and have the time, I will push more updates for this, even if it means hiring an artist who works with Polarity's graphics engine (which btw I've already attempted, but it hasn't panned out). In the meantime, I'm very sorry for the wait and I love you guys/appreciate all the kind words and support.