Deserves a title. Seriously.
Fantastic stuff. Seriously - it's a lot of fun. Very tight, very punishing, very rewarding - just like a shmup should be. Screen Clear charge is fairly generous, but not to the point where I could spam it. Getting a couple of hits before you die is a blessing, makes it so much easier.
Patterns are good, and enemies are masterfully balanced - those with "harder" patterns die faster (like bats), while those with easier are a bit tankier (like skulls)
First boss is easy, especially he does a screen clear every time you kill a phase. Second one is a bit tougher, but I didn't find him unbeatable.
Took me a couple of tries, but I beat the final boss with just one death.
Big props for fantastic sound design - audio cues for "bomb ready" and "you got hit" are such a blessing and a necessity.
Controller is botched. Keyboard is fine.
Good stuff. Great, even. Had a blast.