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Deserves a title. Seriously.

Fantastic stuff. Seriously - it's a lot of fun. Very tight, very punishing, very rewarding - just like a shmup should be. Screen Clear charge is fairly generous, but not to the point where I could spam it. Getting a couple of hits before you die is a blessing, makes it so much easier.

Patterns are good, and enemies are masterfully balanced - those with "harder" patterns die faster (like bats), while those with easier are a bit tankier (like skulls)
First boss is easy, especially he does a screen clear every time you kill a phase. Second one is a bit tougher, but I didn't find him unbeatable.

Took me a couple of tries, but I beat the final boss with just one death.

Big props for fantastic sound design - audio cues for "bomb ready" and "you got hit" are such a blessing and a necessity. 

Controller is botched. Keyboard is fine.

Good stuff. Great, even. Had a blast.