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> Chapter 2 starting out very strong. Got some problems with the boss, guess it's there to teach me how to use the character.

Yes, the first boss is there to tell you how Aylina is set up, she is a multi-selfbuff character which if applied correctly leads to insane damage output. 

>Loved the appearance of some characters from Ch1.

Steffanie and Bethany never had their comeuppance, only Zacharie really did. This was a deliberate choice.  

>Music is fantastic, as usual. 

Thanks, these songs are still in the oven though, they will be better in the future. 

> Car movement is EXTREMELY slow, wish it was faster. And I got a bit lost on the map - I know there were literally arrows pointing where I need to go, but you can't expect me to see a big map and not explore? Nice (a)woken reference. Wish there were some points of interest to interact with on that map (I didn't find any if they are there).

Car movement will be kept pretty slow to adjust to "car combat encounters" which are not in yet. Expect a fantaswat copcar reference in the future. World map will have an increasing spectrum of actual locations, but we are still early in development. Chapter 2 will have some "sidequests" too, encouraging exploration. 

>What's up with one of your party members fighting doggy-style, ass-first? It's... uh.... unique?

She is the tallest by far, and with an afro, I was thinking of ways for her to not cover the other characters and a twerking yoga-position seemed funny, 

> Arthur wrecking shit up when? Can't wait to see what he's got cooking in Ch2.

This is far off, darkrun is what I do last, but yes it is coming eventually. Arthur will have some very choice words concerning Aylina, her companions etc. 

I have sped up the car now, it was a big improvement.