let isConditionTrue_0 = false;
isConditionTrue_0 = false;
isConditionTrue_0 = gdjs.evtTools.variable.getVariableNumber(runtimeScene.getScene().getVariables().get("Puntos")) >= 1200000000000;
if (isConditionTrue_0) {
{gdjs.evtTools.sound.unloadAllAudio(runtimeScene);
}}