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Okay, so I noticed very poor performance (on the free version) even when running with the GLES2 renderer. I got suspicious since this is a rather simple project, and after some debugging it seems the scenes are all running at the same time, which is throttling the performance.

You should probably release the scenes while they're not in use. i.e. Restructure the project for instancing if you haven't done so already, as performance will suffer the more scenes get added.

Hello! Thanks for your feedback. May I know the specifications of your device?

The machine used was a quad-core Intel i7 3.70, with 24 GB RAM, and a Radeon 270X/370X hybrid. It's running Linux Mint 21.3 Cinnamon, with Mesa 24.2.1 on the 6.8.0-40 generic kernel.