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(1 edit)

We tried so dang hard to make our game a multiplayer game - Unfortunately, we just didn't know Construct 3 well enough. We'd spent a whole day and a half trying to get multiplayer working, but we had to scrap that in place of a simple AI.

Hey, y'know. If we just knew a little bit more. But, isn't that always the case? At the end of the day, we made a functional and good looking game, so, there's that!

(+1)

I learned so much during this process, it was gruesome bugfixing and staring at the screen for way too long for something that sounded simple. But next time will be even better.